July 27th 2002
Nothing new about the Western Front: IonStorm, Mouth, and OneEyedWillyII repeated their placings and Germ confirmed itself the fourth best robots in team mode.
IonStorm collected its third month of supremacy: only two other tournaments and the prize of 35 euro will be awarded to its author.
From the novices side, RoboOlm is very promising and almost reached 40% in single and double match. I think that a great robot is going to appear during the next tournament.
Instead Leech was very weak and I want to underline that this Leech is not my old Leech and I have nothing to do in its development ;->
I've said that there was nothing new about the Western Front, but the Pacific Front brings good news. Finally, the JASTROBOTS project is going to show something. The design was subject to some changes, but I think that now the background of the game is even more interesting and at the same time the original game is going to became more difficult.
If you want to see a short Demo that demostrates the look and feel of the next step of Jrobots, give a look to the "Zeke On Your Six!" Demo Site. To see the Demo you need an accelerated 3D graphics card with OpenGL drivers installed and a Win98 or higher system. You can imagine that it is going to be more interesting (and difficult) to develop the AI of the fighters of the Demo rather those point like thanks of the online Jrobots applet. At the same time, the authors could combat against their own bots with a more complete experience of play.
I hope to have time to add more features to new game possibly with no more changes.
If anyone has comments or suggestions, send them to me at boselli@uno.it. I want to know your opinion about the new background of the game once called JASTROBOTS.
Now you can upload your robots to win the August 2002 Jrobots Challenge (August 3rd-31st 2002) aka IonStorm Forever 2. Remember that nobody won the 35 euro prize yet ;-)
July 27th 2002
In a few hours you'll find in the Challenges page the results of the July 2002 Jrobots Challenge.
In the meantime you could give a look to the Jrobots next step, code name JASTROBOTS, at the "Zeke On Your Six!" Demo Site.
As you'll see the design has "slightly" changed, but I think that it is more suggestive now.
The Demo needs an accelerated 3D graphics card with OpenGL drivers, but on the site you can find some screenshots to taste the look and feel of the new game.
The first time I flight near the fighters of the Demo (this means yesterday), I desired to fight one day against my own bots: The future of Jrobots may be much more interesting than a simple programming-game.
Send any comment to boselli@uno.it
July 6th 2002
The July 2002 Jrobots Challenge starts now.
Remember that you can send your robots even in the course of the challenge, so you're never too late. The latest robots are stored in the file jjrobots_challengers.zip. You can download it to test off-line the behaviour of your robot against the other challengers. To read the results in real-time simply visit the Battle Applet page.